Black Tulip: Products

Search: Order by: 
 < Prev  1   2   3   4   5   6   7   8   9   10   11   12  -   Next >  

QAvimator 2


Second Life, L$ 175
Avalaible at SL Marketplace: QAvimator 2
IMPORTANT! READ THIS BEFORE PURCHASING:

It is known that some Mac users have crashing issues with QAvimator when saving their animations. Should this happen to you, try installing QAvimator in another machine. Check with me inworld if you're unsure about this.

TABLE OF CONTENTS

- Couple poses
- Group poses

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about QAvimator 2]


Classified under:
This product was released on 06/10/2012 at 12:00:00

Class In A Box - QAvimator 1 (Book Format)


Second Life, L$ 275
Avalaible at SL Marketplace: Class In A Box - QAvimator 1 (Book Format)
IMPORTANT! READ THIS BEFORE PURCHASING:

It is known that some Mac users have crashing issues with QAvimator when saving their animations. Should this happen to you, try installing QAvimator in another machine. Check with me inworld if you're unsure about this.

TABLE OF CONTENTS

- The QAvimator Main Screen
- Creating our first static pose with QAvimator
- Tips to making your pose more realistic
- Mirroring poses, symmetry controls
- Props in QAvimator

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Class In A Box - QAvimator 1 (Book Format)]


Classified under:
This product was released on 29/09/2012 at 12:00:00

Class In A Box - QAvimator 1 (Book Format)


Second Life, L$ 275
Avalaible at SL Marketplace: Class In A Box - QAvimator 1 (Book Format)
IMPORTANT! READ THIS BEFORE PURCHASING:

It is known that some Mac users have crashing issues with QAvimator when saving their animations. Should this happen to you, try installing QAvimator in another machine. Check with me inworld if you're unsure about this.

TABLE OF CONTENTS

- The QAvimator Main Screen
- Creating our first static pose with QAvimator
- Tips to making your pose more realistic
- Mirroring poses, symmetry controls
- Props in QAvimator

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Class In A Box - QAvimator 1 (Book Format)]


Classified under:
This product was released on 29/09/2012 at 12:00:00

Class In A Box - Intro to Animating Avatars in SL (Book Format)


Second Life, L$ 175
Avalaible at SL Marketplace: Class In A Box - Intro to Animating Avatars in SL (Book Format)
TABLE OF CONTENTS

- What is animating in the world of SL?
- What file type does SL expect for animations?
- Playing animations in SL
- What does FPS mean? Are SL animations limited in time?
- The T-Pose
- A special body part: The hip
- Keyframes
- Uploading your animations to SL: The parameters. Priority.

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Class In A Box - Intro to Animating Avatars in SL (Book Format)]


Classified under: Books
This product was released on 21/09/2012 at 12:00:00

Halloween Ghosts in GIMP


Second Life, L$ 150
Avalaible at SL Marketplace: Halloween Ghosts in GIMP
TABLE OF CONTENTS

- Take a snapshot: Tips and Tricks
- GIMP-Retouching
- Building the prim that you can use as ghost

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Halloween Ghosts in GIMP]


Classified under:
This product was released on 11/08/2012 at 12:00:00

Basic Scripting for Builders 3


Second Life, L$ 200
Avalaible at SL Marketplace: Basic Scripting for Builders 3
"Basic Scripting for Builders" is the little brother of "Speaking LSL". Oriented to builders, it works at a very slow pace all the required concepts to understand scripts and know how to modify them.

This third book covers how to work with an On/Off template: a fully explained script that allows us to create just one script controlling several effects to activate/deactivate upon touch.

Slow paced, all the examples are fully commented.

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Basic Scripting for Builders 3]


Classified under: Scripts, Books
This product was released on 11/05/2012 at 12:00:00

Class In A Box - Open Prim Animator (Book Format)


Second Life, L$ 100
Avalaible at SL Marketplace: Class In A Box - Open Prim Animator (Book Format)
TABLE OF CONTENTS

- Overview
- Our book project
- The first frame
- The rest of the frames
- Preview and publish
- The last step
- Common questions
- The scripting interface

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Class In A Box - Open Prim Animator (Book Format)]


Classified under:
This product was released on 18/04/2012 at 12:00:00

Basic Scripting for Builders 1


Second Life, L$ 250
Avalaible at SL Marketplace: Basic Scripting for Builders 1
"Basic Scripting for Builders" is the little brother of "Speaking LSL". Oriented to builders, it works at a very slow pace all the required concepts to understand scripts and know how to modify them.

This first book covers the basic structure of a script, shows how to create scripts, and answers to a lot of questions that even some scripters don't know about.

In layman terms, this book is a perfect introduction to scripting to any person that has ever written a script, or a program, at all.

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Basic Scripting for Builders 1]


Classified under: Scripts, Books
This product was released on 25/02/2012 at 12:00:00

Basic Scripting for Builders 2


Second Life, L$ 250
Avalaible at SL Marketplace: Basic Scripting for Builders 2
"Basic Scripting for Builders" is the little brother of "Speaking LSL". Oriented to builders, it works at a very slow pace all the required concepts to understand scripts and know how to modify them.

This second book covers how to create scripts that react to touches, how to put two actions on touch, and how to put together several scripts on touch, so you have the same actions in just one.

Slow paced, all the examples are fully commented.

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Basic Scripting for Builders 2]


Classified under: Scripts, Books
This product was released on 25/02/2012 at 12:00:00

Eye textures in GIMP


Second Life, L$ 150
Avalaible at SL Marketplace: Eye textures in GIMP
This class is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer

Create your own eye textures with GIMP by following this tutorial. It's highly recommended that you know and feel comfortable working with GIMP: layers, layer masks, the tools, make selections and knowing where the filters are, as well as change parameters for them. ...
[Click here to read more about Eye textures in GIMP]


Classified under:
This product was released on 31/08/2011 at 12:00:00

Class in a box: Music!


Second Life, L$ 200
Avalaible at SL Marketplace: Class in a box: Music!
TABLE OF CONTENTS

How SL expects the sound files
A copyright reminder, and our class song
How to prepare our sound files: Audacity
Check your samples sequence
Uploading the sounds
Using a script to play the sounds
Core idea for the script (scripter's bit)
Stereo music: is is possible?

This class is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Class in a box: Music!]


Classified under: Scripts, Books
This product was released on 17/08/2011 at 12:00:00

Speaking LSL 01 - Anatomy of a script


Second Life, L$ 100
Avalaible at SL Marketplace: Speaking LSL 01 - Anatomy of a script
This first book for the "Speaking LSL" course introduces what a script it, what its basic elements are and how to build them, through an example that represents a daily item.

The whole course is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer ...
[Click here to read more about Speaking LSL 01 - Anatomy of a script]


Classified under:
This product was released on 21/04/2011 at 12:00:00

Speaking LSL 02 - Variables


Second Life, L$ 200
Avalaible at SL Marketplace: Speaking LSL 02 - Variables
This second book for the "Speaking LSL" course covers completely the "variables" topic through extensive explanations and multiple examples, continuing working also with the "Washing Machine" project.

The whole course is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer

TABLE OF CONTENTS

Variable Types
Declaring and initializing variables
Adding variables to control our washing machine
Communication: Channels. The chat.
Common operations: casting variables
Operations for:
- string
- key
- integer
- float
- vector
Variables: Scope ...
[Click here to read more about Speaking LSL 02 - Variables]


Classified under:
This product was released on 21/04/2011 at 12:00:00

Speaking LSL 03 - Functions


Second Life, L$ 150
Avalaible at SL Marketplace: Speaking LSL 03 - Functions
This third book for the "Speaking LSL" course continues by explaining everything we need to know about functions, giving the first directions to understand the wiki definitions, covering some common functions and applying all this knowledge to the washing machine project.

The whole course is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer

TABLE OF CONTENTS

Functions: A definition
Declaring functions
Declaring functions: Our first steps understanding the wiki documentation
Example 1 :: llSetText
Example 2 :: llFrand
Declaring Functions: The (complete) formal definition in LSL
Declaring functions: Making our washing machine change color and spin ...
[Click here to read more about Speaking LSL 03 - Functions]


Classified under:
This product was released on 21/04/2011 at 12:00:00

Speaking LSL 04 - Flow Structures & Logics


Second Life, L$ 250
Avalaible at SL Marketplace: Speaking LSL 04 - Flow Structures & Logics
Book four for the "Speaking LSL" course covers the always tough topic about logics, explaining everything we need to know for them, and the flow structores: conditional and loops.

The whole course is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer

TABLE OF CONTENTS

Conditionals in LSL
The conditions: An introduction on boolean logics
Building the condition
- Simple conditions
- Compound conditions
What do you really mean with "TRUE"? Knowing when your condition is TRUE.
Rules for NOT, AND, OR (Truth Tables)
Our washing machine begins taking her own decisions
Loops: while, do while, for ...
[Click here to read more about Speaking LSL 04 - Flow Structures & Logics]


Classified under:
This product was released on 21/04/2011 at 12:00:00

Speaking LSL 05 - Lists


Second Life, L$ 350
Avalaible at SL Marketplace: Speaking LSL 05 - Lists
Book five for the "Speaking LSL" course covers in detail the list variable type, which allows us to manipulate complex data structures. All the related functions, tips and considerations are explained here.

The whole course is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer

TABLE OF CONTENTS

What are lists?
About initializing lists.
Total of items for a list. Numbering items.
Operations defined for the list variable type:
Concatenation (+)
Casting to string
Clearing a list
Are lists limited in size? Memory considerations.
How do I retrieve the item located in a certain position?
Covering a list with a loop
Functions ...
[Click here to read more about Speaking LSL 05 - Lists]


Classified under:
This product was released on 21/04/2011 at 12:00:00

Scripting Notecards


Second Life, L$ 350
Avalaible at SL Marketplace: Scripting Notecards
Reading notecards is a process widely required as soon as we begin our career as professional scripters. Configuration notecards aren't but the norm in basically any application we may think of.

This class is in book format, a wearable HUD with all the information, tips and graphics.

NOTE: The HUD itself is no modify/no transfer
Scripts are full permissions.

This book is broken down in four sections.

The first one will explain you how the process of reading a notecard is, through a simple example.

The second part puts in practice the reading notecard process studied in part 1 and explains how to begin developing our ...
[Click here to read more about Scripting Notecards]


Classified under:
This product was released on 17/04/2011 at 12:00:00
 < Prev  1   2   3   4   5   6   7   8   9   10   11   12  -   Next >